Global Variables and debug mode
Posted: Tue Mar 30, 2021 12:28 am
I've noticed when I turn on debug mode, that the engine calaculates Global variables every 'heartbeat'. I can imagine this will get quite heavy (and make debug mode kind of unwieldy) as I add more Global variables to the game.
My question is: Within what parameters are Local variables calculated? Will they remain constant whenever I return to the map or conversation it is located in, or is it reset?
Any tips on managing variables so my debug won't list a hundred Global calcs with every step?
My question is: Within what parameters are Local variables calculated? Will they remain constant whenever I return to the map or conversation it is located in, or is it reset?
Any tips on managing variables so my debug won't list a hundred Global calcs with every step?