Scripts and how they work
Posted: Sun Feb 28, 2021 11:56 pm
Hey, I've been trying to work backwards to figure out how custom scripts work (with no prior scripting knowledge). In this regard, going through the old forums for examples is kind of funny/fruitless given how scripts were seemingly the only thing that weren't preserved.
Say I wanted to create a passive Trait so that any adjacent allies of the PC with that Trait gains +1 AC, where would I begin?
It seems like a similar enough effect to something like Cleave or Sweep, and I see a "sweepEffect" in the Effect Editor, but nothing that seems to elaborate on its actual effect, nor that ties it to the Trait. How do I get under the hood here?
Say I wanted to create a passive Trait so that any adjacent allies of the PC with that Trait gains +1 AC, where would I begin?
It seems like a similar enough effect to something like Cleave or Sweep, and I see a "sweepEffect" in the Effect Editor, but nothing that seems to elaborate on its actual effect, nor that ties it to the Trait. How do I get under the hood here?