Preparation before heading into the wilds

Discuss IB/IBx engine ideas, bugs, etc.
cartons
Posts: 68
Joined: Mon Jan 11, 2021 5:38 pm

Re: Preparation before heading into the wilds

Post by cartons »

Thanks for the feedback, everyone.

The problem was indeed that the combat was triggered from the Prop. Here is the line of events that DOESN'T work:

Prop STEP: conversation > conversationX

conversationX > encounterY

encounterY OnEndCombatIBScript > conversationZ


What DOES work:

triggerW > conversationX

conversationX > encounterY

encounterY OnEndCombatIBScript > conversationZ


I'll probably continue to use the IBScript to trigger a post-encounter conversation because if the encounter was optional, based on choices in the preceding conversation, I'd like to not necessarily be locked into the next conversation lined up in that trigger.
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