Pescua [title work in progress!]

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Dorateen
Posts: 321
Joined: Thu Jan 16, 2020 3:03 pm

Re: Pescua [title work in progress!]

Post by Dorateen »

Pongo wrote: Wed Sep 28, 2022 3:54 pm I did consider doubling down on Glooomwood
I imagine that's how an NPC might say the name, trying to make it sound spooky for dramatic effect:

"Beware the Glooomwood!"
Pongo
Posts: 156
Joined: Fri Jan 22, 2021 8:39 am

Re: Pescua [title work in progress!]

Post by Pongo »

I haven't updated in ages, but I've still been happily tooling away in the background over the last couple of months.

I'm basically on the final path for critical content now, and then I'll put it out there. There will be a few bugs no doubt, and I won't have fixed all the playable classes as well as I would have liked (I'll include an indication of which ones are most "complete"), but I think its at the stage where its ready to go. I'm basically aiming for April, although it could slip into May.

And then, finally, I'm going to sit down and sink some relaxing hours into a long promised playthrough of Hearkenwold before I go anywhere near chapter two! :)
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Dorateen
Posts: 321
Joined: Thu Jan 16, 2020 3:03 pm

Re: Pescua [title work in progress!]

Post by Dorateen »

Sounds good. I have been looking forward to seeing an update about Pescua. Will definitely check out the module when you have it ready.
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