Raventhal
Posted: Wed Feb 17, 2021 12:37 am
Maybe it's not my place to start a new thread for somebody else's module. I just wanted some place to discuss Raventhall after my first completed playthrough!
Probably SPOILERS.
I feel like I might have missed some content? The game advertises a playthrough getting you up to levels 4-6, but I ended on 3-4, with 740 XP on my Cleric, Bathak, Rani, and Anu. I never did go back to that Troll...I think after getting whupped too many times early game, I was just too afraid to go anywhere near that lake again.
Also, Bathak; there's a bug...I tried to do my duty at the end, and take out the Homunkulus, but upon killing him, I get an error message tht says "failed to open conversation with tag: bathak dies", and then the game bugs out and freezes on a previous dialogue box with him.
Other than that, I love how harsh this game is! I loved being a total SP miser and just scraping by each battle; and that I was only able to defeat Bathak at the end with my anemic Cleric because I'd saved one last SP restoration bottle which was just enough to allow me one cast of Bug Swarm. It gave me the same sense of catharsis I got at the end of the similarly brutal Red Carnival.
How did you do that anyway? I forgot to check, but is the enemy Bathak actually equipped and HPed like the one that just left my party? Was the game developed *for* IBBasic, or did you translate it from IB?
In any case (Pongo, right?), I saw on the old forum that you were developing a sort of island base module? How is that coming along?
Probably SPOILERS.
I feel like I might have missed some content? The game advertises a playthrough getting you up to levels 4-6, but I ended on 3-4, with 740 XP on my Cleric, Bathak, Rani, and Anu. I never did go back to that Troll...I think after getting whupped too many times early game, I was just too afraid to go anywhere near that lake again.
Also, Bathak; there's a bug...I tried to do my duty at the end, and take out the Homunkulus, but upon killing him, I get an error message tht says "failed to open conversation with tag: bathak dies", and then the game bugs out and freezes on a previous dialogue box with him.
Other than that, I love how harsh this game is! I loved being a total SP miser and just scraping by each battle; and that I was only able to defeat Bathak at the end with my anemic Cleric because I'd saved one last SP restoration bottle which was just enough to allow me one cast of Bug Swarm. It gave me the same sense of catharsis I got at the end of the similarly brutal Red Carnival.
How did you do that anyway? I forgot to check, but is the enemy Bathak actually equipped and HPed like the one that just left my party? Was the game developed *for* IBBasic, or did you translate it from IB?
In any case (Pongo, right?), I saw on the old forum that you were developing a sort of island base module? How is that coming along?