Search found 156 matches

by Pongo
Sun Mar 06, 2022 8:28 am
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

Thanks! Yes, that's right Dorateen - I'm not binning Chp2 content, but I'm being more ruthless at gating it off from this build. There will still be plenty of content to explore in Chp1.
by Pongo
Sun Mar 06, 2022 8:26 am
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 295
Views: 147415

Re: Hearkenwold

When coming across a door with a potentially nasty surprise behind it, a party member with low constitution can express hesitation. This sort of thing is one of the ways individual character personalities can manifest themselves in a group, chiming in with little comments. And sometimes, the words ...
by Pongo
Sat Mar 05, 2022 11:13 am
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

Continuing to make good progress, but I'm going to focus now on just getting a build ready to publish. I'm cutting all the Chp2 content for the minute and focussing on making Chp1 a better experience - finishing a few side quests and unexplored areas, and expanding the ending a bit, revisiting some ...
by Pongo
Fri Feb 18, 2022 9:07 am
Forum: IceBlink Engine
Topic: IB Features/Bugs Tracking List
Replies: 53
Views: 43244

Re: IB Features/Bugs Tracking List

Line of Sight bug OK! Its taken me a while to work it out but this one is sorted. In module properties, "heightBlocksSight" is automatically set to true. Disable it. Problem solved! I'm not sure its actually a bug. The option to use different heights on tiles looks great but I don't use i...
by Pongo
Sat Feb 12, 2022 12:07 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

Thanks! Slowdive, yeah the "settings" option would be a nice addition and would clean up the interface a bit. Dorateen, my plans for putting something out keep changing. I was going to wait until I finished chapter 2, but realistically that's going to take most of this year which feels too...
by Pongo
Wed Feb 09, 2022 5:57 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

Some progress over the last month. Mainly I've been developing the swamp area around the lizardmen camp. I'm aiming for it to feel unpleasant, so there are lots of creatures with poison attacks and plants that release noxious fumes etc. Its an area you can actually get to quite quickly from the star...
by Pongo
Sat Feb 05, 2022 12:43 am
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 295
Views: 147415

Re: Hearkenwold

Looks great Dorateen! Looking forward to this. Those Dark Dryads look pretty nasty... I just found the hook horrors on a fairly early map east of the castle - were they there in the last build? Wonder if I missed them. They made short work of my lvl3 party though ha, I'm not trying to get past them ...
by Pongo
Sat Jan 08, 2022 7:36 am
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

Yes, I have a master world map on excel. It helps me keep track of things like rivers and coastlines that cross multiple maps. Each map has a grid ID - A1, B2 etc - and all the convo, encounter, and container names begin with that ID so I can find them easily. It felt like overkill when I started, b...
by Pongo
Fri Jan 07, 2022 9:37 pm
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 295
Views: 147415

Re: Hearkenwold

Well done Dorateen! I'm always impressed with how quickly you make progress, given you're building in two separate engines.

I haven't caught up with the new content yet, but for what its worth I'd also vote for Edinmoor to build on the open world feel.
by Pongo
Fri Jan 07, 2022 9:23 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 75848

Re: Pescua [title work in progress!]

I had a good night of building yesterday - family were away, so I got to spend a good chunk of hours alternating building and slowly progressing my Hearkenwold playthrough :) A good Iceblink night. I'm building chapter 2, which has three main quests and a conclusion quest: - the lizardman camp I men...