Search found 510 matches
- Tue Sep 27, 2022 11:36 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 339
- Views: 3155975
Re: Slowdive's Little Daily Blog
I like the comparison toggle as well. Next up is to make all the UI elements load up the images from the module's "ui" folder and use those instead of the default ui images (assuming the module has a replacement image with the same filename). I will also need to think about using the build...
- Tue Sep 27, 2022 11:32 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 501222
Re: Pescua [title work in progress!]
This looks and sounds amazing! I love the map and all the lore you have developed so far. I think Glooomwoood would be fine
or Gloomwood, either way is good
.


- Thu Sep 08, 2022 3:00 am
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 501222
Re: Pescua [title work in progress!]
That is an interesting idea for a tool. I see how that could help with module building for those that are not doing all of their own custom artwork (like Zach).
Great to hear that the list is slowly getting smaller. That is a good sign because my lists are usually getting bigger, haha.
Great to hear that the list is slowly getting smaller. That is a good sign because my lists are usually getting bigger, haha.
- Thu Sep 08, 2022 2:55 am
- Forum: IceBlink Modules
- Topic: Malkin
- Replies: 38
- Views: 265665
Re: Malkin
Exciting news indeed, Zach! I don't know if I will have the IB Unity version ready by then, but hopefully the current version of IB (v203) is working well enough for Malkin's initial release. My goal with v204 (first IB Unity version) is to have it full compatible with the existing modules so no wor...
- Thu Sep 08, 2022 2:41 am
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 339
- Views: 3155975
Re: Slowdive's Little Daily Blog
I posted a quick update to show where I am at with the IB Unity Inventory Screen and get some feedback:
https://youtu.be/caNVeWIxZxU
It isn't a lot of progress since the last stream, but it is some progress
https://youtu.be/caNVeWIxZxU
It isn't a lot of progress since the last stream, but it is some progress

- Sat Sep 03, 2022 3:54 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 302
- Views: 970187
Re: Hearkenwold
Sounds great! I have been doing some coding on the weekends as time permits and streaming coding sessions on Sunday afternoons when I can. So some progress on my end, but slow 

- Sat Aug 20, 2022 10:03 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 339
- Views: 3155975
Re: Slowdive's Little Daily Blog
I am thinking of doing some recurring live streams of coding sessions as a chance to connect with the IceBlink community and also to keep me on a coding schedule :D I'll try and do either Saturdays or Sundays at 12:00 Arizona time. Tomorrow's stream: https://youtu.be/rM7kETVl3K8 Feel free to drop by...
- Sat Aug 06, 2022 7:52 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 302
- Views: 970187
Re: Hearkenwold
Looking great! That was a funny video. The casters were not messing around 

- Wed Jul 27, 2022 1:13 am
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 501222
Re: Pescua [title work in progress!]
Fortunately I've now got it running again and I've now rectified that on cloud and memory stick. Phew! Something to think about would be to use GitHub desktop for your projects. It works great for having a free online backup and tracks all changes made to your module's folder so you can easily reve...
- Wed Jul 20, 2022 7:12 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 501222
Re: Pescua [title work in progress!]
Looks Anna sounds great! I have a bandage system that is built in to IBbasic that can be used or not by builders. It is a trait that needs to acquired. It basically sets the hp to zero. I had to make a number of changes to the code to make things work so IB would also need code changes, I don’t thin...