Search found 262 matches
- Thu Dec 02, 2021 8:27 pm
- Forum: IceBlink Engine
- Topic: Saving throws in convos
- Replies: 5
- Views: 955
Re: Saving throws in convos
Are you using the gaCastSpell script as an action on a PC line in the conversation? I know the game will check for reflex saving throws when using an offensive spell this way. But I never tried with a spell that has a will save. Also, is the spell being cast at the end of a conversation, or is it in...
- Tue Nov 23, 2021 4:33 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
I like Layout 2. Something about the character portraits lining up on the right of the screen. Maybe along the top was obscuring too much of the view, but on the side it looks better. I can't think of many cRPGs I have played with portraits on the top, except for showing initiative order in combat. ...
- Sun Nov 21, 2021 4:41 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
I thought the interface "clutter" was due to making IBBasic available for smaller screen platforms like tablets and phones? The full PC IceBlink engine I think looks fine, but that would not be possible for basic. Seems there was always going to be a tradeoff between what you can practical...
- Sat Nov 20, 2021 2:28 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 83
- Views: 13642
Re: Pescua [title work in progress!]
It's funny how certain mannerisms will creep into descriptive text. A little repetition/exaggeration is OK I think especially where most of the "action" takes place in a text window, it helps the reader visualize the scene. Camp of lizardmen sounds great, I wonder if they will be immediate...
- Fri Nov 19, 2021 6:25 pm
- Forum: General IceBlink Project Discussions
- Topic: IceBlink Engine Streaming
- Replies: 47
- Views: 5452
Re: IceBlink Engine Streaming
I just watched the latest stream, episode 11, and enjoyed watching your party work their way through Khyn. I'm guessing the wizard in the battle had trouble to target characters because the table in the middle blocked line of sight. Although it's curious he didn't move into a better position.
- Thu Nov 18, 2021 2:55 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
Congratulations on the big release! Look forward to seeing some projects for IBBasic.Yeah, I finished releasing IBbasic v1.0.17 and it can be found at the NW Vault for PC, Google Play for android, and Apple App Store for iOS (and should work on M1 macs).
- Mon Nov 15, 2021 2:51 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
I think that is a good change regarding effects, I guess that has to do with debuffs that would end on a round but the character would not lose the status until their next turn. Should be better now. The AC bonus sounds right. I do like the tactical considerations, and seems a fair tradeoff between ...
- Sat Nov 13, 2021 5:28 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
For IceBlink basic, if you can include the other modifiers, that would probably be good. Gives player incentive to boost their saving throws through items and such.
- Sat Nov 13, 2021 4:24 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51359
Re: Slowdive's Little Daily Blog
Interesting. If I could share a few thoughts on the idea: Sleep in IceBlink has for a while been the only mass/AoE debuff spell. It is very useful for crowd control, and with the limited spell selection, often a wizard had to choose between mage bolt or sleep for their first spell choice. The spell ...
- Fri Nov 12, 2021 3:57 pm
- Forum: General IceBlink Project Discussions
- Topic: IceBlink Engine Streaming
- Replies: 47
- Views: 5452
Re: IceBlink Engine Streaming
Take your time, feel free to enjoy the exploration! Some good battles in that episode, including the goblin swarm. Perfect to show off area of effect spells like your wizard's Ice Storm.