Might & Magic II. And then Pool of Radiance shortly thereafter. That started a run of playing some amazing cRPGs throughout the early to mid nineties.
Search found 262 matches
- Sun Dec 26, 2021 2:41 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51358
- Sat Dec 25, 2021 5:59 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 321
- Views: 51358
Re: Slowdive's Little Daily Blog
Hope they enjoy their presents. The first computer role playing game I got was on Christmas '89. And lots of fond memories playing D&D this time of year.
- Sat Dec 25, 2021 2:56 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
Re: Hearkenwold
Merry Christmas from Hearkenwold! Here is an animated gif showing the snow weather effect, just outside the Halls of Hamhock.

Starting to really come down out there. They better let us in.

Starting to really come down out there. They better let us in.
- Fri Dec 17, 2021 2:59 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
- Thu Dec 16, 2021 11:04 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
Re: Hearkenwold
I've been itching to replay this over the holiday. Are we still expecting a definitive version to land within a few weeks, Dorateen? Hi cartons, the IceBlink version that is available now greatly expands the module. It advances the narrative past the events in Skardale and guild quests, and adds ne...
- Mon Dec 06, 2021 3:00 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
Re: Hearkenwold
Prayer looks like a great addition for my cleric, I don't remember that from last time. Its nice to try out two weapon fighting as well! Yes, I added a number of new spells including Prayer. I perhaps should have made it available later, but then I guess the trade off is your character can only cho...
- Sun Dec 05, 2021 4:12 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
Re: Hearkenwold
Is everything done manually in the conversion? Is KotC2 tile based or are the maps a single image? I would say it is a manual process, with a lot of copy and pasting. Yes, the maps also use a single image. The dimensions of tiles are 64 x 64. If you recall, the IceBlink tilemap maker used those sam...
- Sat Dec 04, 2021 3:28 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 234
- Views: 43321
Re: Hearkenwold
December Update Here's just a few more screenshots of the conversion work I'm doing for Hearkenwold in the KotC2 editor. Again this exact content is currently present in the IceBlink version available for download. These screens are all taken from exploration of the dangerous Khrystos Caverns. http...
- Fri Dec 03, 2021 2:56 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 83
- Views: 13642
Re: Pescua [title work in progress!]
Yes, I like the way this adventure is shaping up. A good amount of optional content, and secrets for players to explore. The development process, working through various concepts, is also very interesting to read about. I look forward to seeing more as we get closer to the new year. Unless I'm mista...
- Thu Dec 02, 2021 9:38 pm
- Forum: IceBlink Engine
- Topic: Saving throws in convos
- Replies: 5
- Views: 955
Re: Saving throws in convos
Interesting. A skill check would be perfect, but I don't think there is one for saving throws. As a work around, could you set the conditional to check for the character's wisdom score? That might be too binary for what you are looking for. That is, if the selected PC is above WIS 15 (for example), ...