This is great, slowdive. Duel-wielding with a thief or ranger is something I missed in IceBlink.
Search found 316 matches
- Sun Jan 17, 2021 3:42 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 169984
- Fri Jan 15, 2021 11:31 pm
- Forum: IceBlink Engine
- Topic: Preparation before heading into the wilds
- Replies: 30
- Views: 25575
Re: Preparation before heading into the wilds
Just a mention on triggers and trigger properties. I have also noticed that sometimes clicking the info button and selecting a trigger, the information does not immediately show up. Clicking back on the screen, and then re-selecting the trigger seems to bring it up. Could be a display glitch, but it...
- Mon Jan 04, 2021 4:07 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
Thanks, as I've discussed in this thread, I enjoy working with both engines. I might explore some new tilesets for the next part when I return to IceBlink. It will sort of be like a fresh start.
- Sun Jan 03, 2021 4:57 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
I don't want to think of March being right around the corner! I am hoping three months gives me enough time to do everything I need to do. Going to stagger work on all the guild quests over the next several weeks, so that I can have them all more ore less finished in that time frame.
- Sat Jan 02, 2021 5:21 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
January Update I started to work on the Guild Adventures, which is the final stage of the Hearkenwold campaign as I look to wrap up the conversion project into the KotC2 engine. Of course, once incorporated, these missions can be tackled as soon as the player unlocks the Guild access. Although some...
- Thu Dec 24, 2020 4:09 pm
- Forum: General IceBlink Project Discussions
- Topic: Unreal Engine Side Project: Pt0
- Replies: 38
- Views: 31887
Re: Unreal Engine Side Project: Pt0
Looks pretty slick. The figure reminds me of a classic Star Wars stormtrooper, with the shiny white and black color scheme.
- Thu Dec 24, 2020 4:07 pm
- Forum: General IceBlink Project Discussions
- Topic: IB (pc only, testbed) Development updates
- Replies: 126
- Views: 80728
Re: IB (pc only, testbed) Development updates
Very cool to see all the systems and effects in action.
- Wed Dec 23, 2020 3:05 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
Thanks, youngneil1. I'm looking forward to returning to IceBlink as well, and hearing more about your new project.
- Mon Dec 14, 2020 3:07 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
Interestingly, KotC2 comes with a Death Knight class, which has a special ability called Life Drain. Not exactly the same as level drain, but does let the character siphon hit points from an enemy and add them to his own.
- Sun Dec 13, 2020 7:21 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 146361
Re: Hearkenwold
Today I downloaded the latest build of Knights of the Chalice 2 on the laptop I sometimes use, which means I was able to capture some video! This part of Herakenwold sees the party exploring an optional tower location. Just a quick sample to show off some basic interactions and of course, combat. ht...