Search found 508 matches
- Sun Feb 02, 2020 1:08 am
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 147679
Re: Hearkenwold
This looks great! Use of skill checks is always welcome. I also like the idea of having different ways to pass an encounter or challenge. The beetles and their fire breathing looks fun
- Sat Feb 01, 2020 8:37 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 171570
- Sat Feb 01, 2020 4:17 pm
- Forum: General IceBlink Project Discussions
- Topic: IB (pc only, testbed) Development updates
- Replies: 126
- Views: 81037
Re: IB (pc only, testbed) Development updates
tying triggers and later props to traits and possibly spells is a great addition and will add much to combat tactics and challenge. It'll also make certain classes more useful.
- Sat Feb 01, 2020 4:14 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 171570
Re: Slowdive's Little Daily Blog
Very nice progress there :) . I will try to get it up and running on my old ipad... It requires iOS 13 as a minimum so if your old iPad is on 12 or earlier, it won't work. I just uploaded v183 to Google Play in the Beta program this time (instead of internal testing track). It should show up in the...
- Sat Feb 01, 2020 5:38 am
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 171570
Re: Slowdive's Little Daily Blog
I uploaded an iOS version of IBx (v1.183.003) to Apple's TestFlight program. I invited Karl and Zach to the IBx internal testing team. Others will be able to sign-up once the build finishes going through an Apple approval process. I'll then have a link for others to use. I'll post IBx v1.183.003 to ...
- Fri Jan 31, 2020 2:46 pm
- Forum: General IceBlink Project Discussions
- Topic: IB (pc only, testbed) Development updates
- Replies: 126
- Views: 81037
Re: IB (pc only, testbed) Development updates
When and if we get to that point, we could add a tool in a menu for “import encounters file” that will convert an encounter file into separate files and then start treating them the same way we do areas and conversation files.
- Thu Jan 30, 2020 2:27 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 171570
Re: Slowdive's Little Daily Blog
Screen shot of v183 on my iPhone X... looks great, but I need to do some ui adjustments and missing color fixes for skiaSharp.
- Thu Jan 30, 2020 3:33 am
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 171570
Re: Slowdive's Little Daily Blog
Finished updating IBx to v183 and tested the UWP build on my PC. Now I need to start testing on my phone... so far it seems to be working fine. I need to figure out a way to do right and left clicking functions on a touch screen.
- Wed Jan 29, 2020 6:18 pm
- Forum: General IceBlink Project Discussions
- Topic: IB (pc only, testbed) Development updates
- Replies: 126
- Views: 81037
Re: IB (pc only, testbed) Development updates
Have you assigned sounds to each weapon?
- Wed Jan 29, 2020 5:23 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 295
- Views: 147679
Re: Hearkenwold
Okay, I’ll come back to them after the inn/tavern quest. They were the areas north of the old tavern path areas.