Search found 309 matches
- Fri Aug 05, 2022 6:51 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
August Update I am in the middle of finishing up the Edinmoor conversion into the Knights of the Chalice 2 engine, and just uploaded a new video to give a peek at some of the upcoming content. Here, the party is making their way through a Villa/Estate of a minstrel, and run into some of his unfrien...
- Tue Jul 19, 2022 6:17 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 41701
Re: Pescua [title work in progress!]
Looks great! That tileset works so perfect for a skeleton infested tomb.
I also like the idea of slowly revealing information to the player, letting them "work out what's going on", as you put it. This will be a lot of fun.
I also like the idea of slowly revealing information to the player, letting them "work out what's going on", as you put it. This will be a lot of fun.
- Sat Jul 02, 2022 6:43 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
The conversation layout is an option in the main menu, under Display Options. It can be toggled between the two by the player, at any point during the game. It also affects the big image narration screen as well. Regarding progress, if I wanted to be optimistic, I think I could finish by the end of ...
- Sat Jul 02, 2022 3:41 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
July Update After the recent release of Edinmoor in Hearkenwold, I have been working on building this new content into the Knights of the Chalice 2 version of the module. I've got nearly all the maps loaded into the campaign. Now I just need to finish conversations, and encounters, which of course ...
- Thu Jun 16, 2022 1:56 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
Thanks, Pongo and slowdive. The moment build 204 becomes available and I have a chance to test it, I will release a new version of the module, even if it does not add any new content. Right now, I am working on the KotC2 Edinmoor conversion, and plan to finish by end of summer. Then I will be workin...
- Sat Jun 04, 2022 2:34 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
June Update I have a new version of Hearkenwold available to download. This now contains the Edinmoor adventure as part of the campaign. https://neverwintervault.org/project/iceblink/module/hearkenwold This still uses version 203 of IceBlink, so players with the engine already downloaded only need ...
- Mon May 30, 2022 2:06 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 118488
Re: Slowdive's Little Daily Blog
Everything looks so smooth! I like the new layout of the journal and the character sheet, that was impressive. One thought: when pulling up item information, would it be possible for the information box to open in the center of the screen, instead of on the right side? It would mean covering the cha...
- Wed May 04, 2022 2:08 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 41701
Re: Pescua [title work in progress!]
How is your project coming along? I look forward to playing another IceBlink module, and it's a great chance to learn from other builders. This one sounds like exactly what I enjoy in an RPG. No pressure!
- Wed May 04, 2022 2:06 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 288
- Views: 102533
Re: Hearkenwold
Thanks, Pongo! I'm working on the final level of the dungeon. Most of the conversations are finished. Just a few more fights/encounters, and I should be good to go.
- Mon May 02, 2022 7:10 pm
- Forum: General IceBlink Project Discussions
- Topic: Slowdive's Little Daily Blog
- Replies: 337
- Views: 118488
Re: Slowdive's Little Daily Blog
Looking forward to see more examples of Unity IceBlink.
I think we had an IceBlink 2 version at some point. IBU could work, almost reminds me of an academic institution.
I think we had an IceBlink 2 version at some point. IBU could work, almost reminds me of an academic institution.