Search found 321 matches
- Mon Nov 07, 2022 3:02 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
Will you be adding new psionic spells/traits? Thanks! Unfortunately, at this time, I had not planned on new psionic spells or traits, although given the release schedule, I can probably work something in. I have to give that some thought. In the gameworld, Psionicists are wizards who have more of a...
- Sat Nov 05, 2022 3:25 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
November Update For the past few weeks, I have been working on the new Psionicist adventure that will be built into the Hearkenwold campaign. I had hoped to have this knocked out in a month, but I fell a little behind schedule. The plan is to finish up this month and then I will return to the wilde...
- Sat Oct 01, 2022 3:35 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
October Update I have a big update to share, as I've started work on the continuation of the Hearkenwold module in IceBlink. In planning out the next version to be released, I have three primary objectives: 1. I need to continue the main adventure past the climactic encounter the module presently b...
- Wed Sep 28, 2022 6:03 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 139447
- Tue Sep 27, 2022 2:03 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 139447
Re: Pescua [title work in progress!]
Outstanding! I love seeing fantasy maps, and the background lore that goes with it. Nice sepia tone for the colors, I think. The island and its history appear quite inviting... for trouble.
The section of the game world sounds huge. Should be excellent for exploration.
The section of the game world sounds huge. Should be excellent for exploration.
- Wed Sep 07, 2022 5:38 pm
- Forum: IceBlink Modules
- Topic: Pescua [title work in progress!]
- Replies: 102
- Views: 139447
Re: Pescua [title work in progress!]
Great work, I like the room, very atmospheric and the dragon crest, too. I read about Craiyon last week in a post on the Codex. It's a nifty tool. Definitely can be a time saver, and should generate some memorable art.
Still looking forward to playing your module!
Still looking forward to playing your module!
- Wed Sep 07, 2022 5:34 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
Thanks! Regarding conversations, the text itself is a simple matter of copy/pasting from one program to the other. But there are some things that require manual input, such as the conditionals for characters like [Intelligence] or [Dwarf] need to be inserted by hand, then there are variables needing...
- Tue Sep 06, 2022 7:22 pm
- Forum: IceBlink Modules
- Topic: Malkin
- Replies: 37
- Views: 70427
Re: Malkin
Post by zach_holbrook » Mon Sep 05, 2022 8:55 pm The end of the summer is here, and I'm pleased to report that Malkin is nearly finished (content wise anyway). I have a week or two of writing left -- this is mostly to tie up side quests and write epilogues. (Malkin has five distinct endings, and ea...
- Sun Sep 04, 2022 1:46 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
I have been doing some coding on the weekends as time permits and streaming coding sessions on Sunday afternoons when I can. I caught some of the coding stream on youtube. Always interesting to see. It's a good idea, I've often wondered what it would be like to make a video of building a module, th...
- Thu Sep 01, 2022 2:03 pm
- Forum: IceBlink Modules
- Topic: Hearkenwold
- Replies: 299
- Views: 289183
Re: Hearkenwold
September Update I just released a new version of Hearkenwold for Knights of the Chalice 2, which now includes the Edinmoor adventure. I also took the opportunity to make a lot of fixes and improvements based on feedback I have received. If anyone is has KotC2, the module can be downloaded here: ht...