Search found 156 matches

by Pongo
Wed Feb 08, 2023 4:20 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 88585

Re: Pescua [title work in progress!]

I haven't updated in ages, but I've still been happily tooling away in the background over the last couple of months. I'm basically on the final path for critical content now, and then I'll put it out there. There will be a few bugs no doubt, and I won't have fixed all the playable classes as well a...
by Pongo
Wed Feb 08, 2023 4:12 pm
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 297
Views: 168721

Re: Hearkenwold

Just catching up - I really enjoyed reading the retrospective a couple of pages back Dorateen! This really has been an impressive endeavor.

Also excited for Sinestra. I've always had a thing for desert adventures.
by Pongo
Wed Sep 28, 2022 3:54 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 88585

Re: Pescua [title work in progress!]

Thanks both! Yeah I did consider doubling down on Glooomwood and making it a thing - will probably revert to a normal spelling though!
by Pongo
Mon Sep 26, 2022 7:45 pm
Forum: General IceBlink Project Discussions
Topic: Slowdive's Little Daily Blog
Replies: 337
Views: 193238

Re: Slowdive's Little Daily Blog

That inventory looks a lot more modern and intuitive. I like the way it easily brings up the comparison with the equipped weapon - makes life so much easier.
by Pongo
Mon Sep 26, 2022 4:05 pm
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 88585

Re: Pescua [title work in progress!]

I've been working on the map of Skaule for a while using Inkarnate. I want to use it in the mod's intro to help set a sense of place. The bit of the mod I'm working on is essentially the whole south-west section - its a pretty large area of about 45 interlocking 20x20 maps (not including specific du...
by Pongo
Wed Sep 07, 2022 8:05 am
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 88585

Re: Pescua [title work in progress!]

My "to-do" list is rapidly decreasing - I'm definitely in the final stages. I've started using Craiyon, the AI art thing, for some of the module art. Its actually pretty good! Here are some that have made it into the mod: craiyon_124229_scary_demon.png craiyon_085114_spooky_old_room_with_a...
by Pongo
Wed Sep 07, 2022 7:50 am
Forum: IceBlink Modules
Topic: Malkin
Replies: 36
Views: 39827

Re: Malkin

This is excellent news indeed!
by Pongo
Wed Sep 07, 2022 7:49 am
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 297
Views: 168721

Re: Hearkenwold

Dorateen, I'm always impressed by how quickly you get content done, especially as I don't imagine copying the convos over is straightforward - this is looking great!
by Pongo
Fri Aug 12, 2022 12:44 pm
Forum: IceBlink Modules
Topic: Hearkenwold
Replies: 297
Views: 168721

Re: Hearkenwold

Loved the video! Those spell casters were proper nasty. I enjoy all the race/class specific convo options you add in as well, helps set a good tone for the adventure.
by Pongo
Mon Jul 25, 2022 8:10 am
Forum: IceBlink Modules
Topic: Pescua [title work in progress!]
Replies: 102
Views: 88585

Re: Pescua [title work in progress!]

Thanks both! OK no worries about bandage, it was just an idea because I was getting annoyed with my characters bleeding out when I ran out of healing potions. :) Its not a big issue though, can work around it. Had an amusing panic this morning. My ancient laptop appeared to have died on me, which it...