Random encounters and random loot?

Discuss the IceBlink Engine

Re: Random encounters and random loot?

Postby youngneil1 » Fri May 17, 2013 11:49 pm

@Cross644:

This D&D approach would work very well and would allow some nice control over such encounters. With some scripting some random encounter might be improvised using the OnHeartBeat script hook and some load encounter command (together with some RNG and local variables of the area in question for memorizing which encounters from the list have been done already).
User avatar
youngneil1
Backer
Backer
 
Posts: 4967
Joined: Sat Dec 08, 2012 7:51 am

Previous

Return to General Engine Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron