Discuss the IceBlink Engine
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- Spells: casting time
by youngneil1 » Fri Jan 03, 2014 7:33 am
- 4 Replies
- 11055 Views
- Last post by slowdive
Sat Jan 11, 2014 8:28 pm
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- Spells: power progression
by youngneil1 » Fri Jan 03, 2014 7:11 am
- 0 Replies
- 3780 Views
- Last post by youngneil1
Fri Jan 03, 2014 7:11 am
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- Alignment
by Dorateen » Wed Nov 13, 2013 6:52 pm
- 3 Replies
- 3909 Views
- Last post by Dorateen
Thu Nov 14, 2013 2:31 pm
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- Default Rule System
by Lurking Grue » Thu May 23, 2013 10:12 am
- 22 Replies
- 13146 Views
- Last post by Lurking Grue
Sun Sep 01, 2013 4:57 pm
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- Thoughts about Resting
by Dorateen » Tue May 28, 2013 1:14 pm
- 16 Replies
- 9873 Views
- Last post by youngneil1
Wed May 29, 2013 4:29 am
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- Random encounters and random loot?
by youngneil1 » Tue Dec 11, 2012 3:24 pm
- 10 Replies
- 11839 Views
- Last post by youngneil1
Fri May 17, 2013 11:49 pm
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- Tactical Combat
by youngneil1 » Tue Dec 11, 2012 11:27 pm
- 32 Replies
- 30589 Views
- Last post by Pongo
Fri Apr 19, 2013 4:59 pm
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- By Land, By Sea, By Air
by Lurking Grue » Mon Feb 25, 2013 9:54 am
- 7 Replies
- 8380 Views
- Last post by youngneil1
Tue Mar 05, 2013 7:40 am
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- Skills: General and list of skills
by youngneil1 » Fri Jan 25, 2013 6:38 am
- 11 Replies
- 12694 Views
- Last post by youngneil1
Fri Feb 15, 2013 6:37 pm
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- Ammunition
by youngneil1 » Sun Feb 10, 2013 6:10 am
- 7 Replies
- 6595 Views
- Last post by Lurking Grue
Thu Feb 14, 2013 2:05 pm
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- Of Books, Maps and Holocubes
by Lurking Grue » Wed Jan 30, 2013 2:28 pm
- 3 Replies
- 4451 Views
- Last post by Lurking Grue
Wed Jan 30, 2013 3:40 pm
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- Character Classes
by youngneil1 » Mon Jan 28, 2013 6:57 pm
- 1 Replies
- 3464 Views
- Last post by youngneil1
Tue Jan 29, 2013 12:12 pm
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- Resting, Regenration, Death and Injury
by youngneil1 » Wed Dec 12, 2012 3:59 pm
- 19 Replies
- 19744 Views
- Last post by youngneil1
Mon Jan 28, 2013 6:36 pm
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- Properties of creatures
by youngneil1 » Tue Jan 22, 2013 7:47 pm
- 8 Replies
- 6057 Views
- Last post by youngneil1
Wed Jan 23, 2013 9:59 am
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- Limited number of quick use items and time requirement
by youngneil1 » Thu Jan 17, 2013 10:24 pm
- 6 Replies
- 7729 Views
- Last post by youngneil1
Sat Jan 19, 2013 4:13 pm
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- Advancement and trainers
by youngneil1 » Tue Dec 18, 2012 8:23 am
- 10 Replies
- 9262 Views
- Last post by Lurking Grue
Fri Dec 21, 2012 5:57 pm
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- Player made party vs. pre-designed PCs
by youngneil1 » Thu Dec 13, 2012 11:57 pm
- 6 Replies
- 6158 Views
- Last post by Lurking Grue
Fri Dec 21, 2012 9:43 am
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- Thievery
by youngneil1 » Tue Dec 18, 2012 12:28 am
- 4 Replies
- 4792 Views
- Last post by youngneil1
Wed Dec 19, 2012 3:13 pm
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- Level up, especially choices
by youngneil1 » Tue Dec 18, 2012 9:06 am
- 2 Replies
- 3963 Views
- Last post by youngneil1
Wed Dec 19, 2012 8:25 am
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- Display of NPC names and dialogue relevance
by youngneil1 » Tue Dec 18, 2012 9:58 am
- 0 Replies
- 3071 Views
- Last post by youngneil1
Tue Dec 18, 2012 9:58 am
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- Genres
by The Betpet » Mon Dec 10, 2012 11:36 am
- 10 Replies
- 8460 Views
- Last post by Pongo
Mon Dec 17, 2012 11:40 pm
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- Difficulty Levels and Player Score
by youngneil1 » Tue Dec 11, 2012 8:55 am
- 5 Replies
- 5954 Views
- Last post by Lurking Grue
Thu Dec 13, 2012 2:42 pm
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- Narrator and Cutscenes
by youngneil1 » Wed Dec 12, 2012 7:59 pm
- 0 Replies
- 3034 Views
- Last post by youngneil1
Wed Dec 12, 2012 7:59 pm
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- Day and Night cycle
by youngneil1 » Mon Dec 10, 2012 11:03 pm
- 6 Replies
- 8415 Views
- Last post by Lurking Grue
Wed Dec 12, 2012 3:49 pm
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- NPC: Schedule, ambience dialogue and activity descriptions
by youngneil1 » Wed Dec 12, 2012 1:13 pm
- 0 Replies
- 3222 Views
- Last post by youngneil1
Wed Dec 12, 2012 1:13 pm
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