Hearkenwold Beta

Discuss any Adventure Modules for the IB2 Engine

Re: Hearkenwold Beta

Postby youngneil1 » Mon Apr 17, 2017 1:51 pm

I like that the new texture is less blurred than the old one. Makes a good choice imho :) .
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Re: Hearkenwold Beta

Postby slowdive » Mon Apr 17, 2017 6:55 pm

I like the new texture choice as well. It makes the map style (FRUA) more cohesive.
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Re: Hearkenwold Beta

Postby Dorateen » Wed Apr 19, 2017 1:40 pm

Grateful for the feedback. I finished the four maps of Castle Hearkenwold, including the following cosmetic changes:

1. New tiles for the floors
2. Replaced the stairs with the SSI type graphic (this is like in IBmini)
3. Added the yellow light prop in front of all torches

I will post an in game screenshot as part of the next update.
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Re: Hearkenwold Beta

Postby youngneil1 » Wed Apr 19, 2017 3:02 pm

Eager to see here how it turns out :) .
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Re: Hearkenwold Beta

Postby slowdive » Wed Apr 19, 2017 3:06 pm

Sounds great Dorateen, look forward to seeing how it all turns out.
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