Sci-Fi conversions...

Any ideas or suggestions for improving the IB2 engine

Sci-Fi conversions...

Postby Pongo » Sun Feb 05, 2017 2:59 pm

I'm just having a quick blast at setting things to run as a sci-fi setting. The toolset is very adaptable, and its easy to change "gold" to "credits" and "spells" to "powers" and so on.

One thing I've noticed though is that "magic" is hardcoded in as a damage type. The other damage types (cold, fire etc) would be applicable in any setting so no problems there. Would it be possible in a future update to have it so you can rename "magic"? I was thinking of swapping it for "plasma" or something.
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Re: Sci-Fi conversions...

Postby youngneil1 » Sun Feb 05, 2017 8:13 pm

Yes, I thought about this at one or two occassions, too, already.
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